And then that may encourage other people in the Discord to pick the game up. A couple of people in a Discord are going to start playing it because they have a subscription to Game Pass. The idea is that launches like Halo on PC are going to have a network effect. This is the subscription strategy playing out exactly as Spencer wants it to. In a pre-E3 internal memo that a source passed along to GamesBeat, Xbox boss Phil Spencer - unsurprisingly - told his teams that the focus for Microsoft is all about the subscription service.īut the good news for the Xbox division is that it’s a win whether people subscribe to Game Pass or buy Halo on Steam. At the risk of sounding like a Microsoft hype man: that’s a good deal.Īnd Microsoft’s goal is absolutely to get people to subscribe to its Game Pass service. And while that is normally $10 per month, Microsoft is having a deal where it’s only $1 for three months. They could, instead, get it as part of the Xbox Game Pass service. But PC players don’t have to purchase the game outright to play it. It is topping the charts in anticipation of its unlock at 10 a.m. The game’s sales performance on Steam is especially impressive. Instead, the game is outselling the likes of PlayerUnknown’s Battlegrounds and Monster Hunter: World despite both of those games having a 50% discount at the moment. Both of those games launched on Windows before Steam was the behemoth that it is today.Īnd after all these years, if the demand for Halo on PC has waned, it’s not showing on the sales chart. Halo is finally on Steamīut while Halo and Halo 2 were both previously on PC, they never launched on Steam. But both of those games were part of the Games For Windows Live service, which is now long dead. Halo: Combat Evolved and Halo 2 both eventually hit Windows years after their Xbox releases. Now, Halo is finally on PC - although this isn’t completely new.
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